Since 2006, fans of the Ace Attorney series have been standing for justice in a world where people are guilty until proven innocent. We’ve turned case after case around when we thought all was lost. But honestly (don’t lie to me now), you’ve wanted to know what it’s like to be a prosecutor, right? Finally, after four games spent behind the defense bench, we get to find out what it’s like to be on the other side of the courtroom, in Ace Attorney Investigations: Miles Edgeworth.
Well, not exactly.

Ace Attorney Investigations: Miles Edgeworth
Sure, you get to play as Edgeworth, the famed prosecutor from earlier entries in the series. But instead of fighting defendants like the dastardly and annoying Phoenix Wright, Investigations tells the story of a two or three day period where somehow, Edgeworth finds himself wrapped up in a series of oddly-connected cases. It doesn’t exactly earn the “Perfect Prosecutor” subtitle people were giving it the second the game was first announced, but it’s still fun to get a chance to play as Miles Edgeworth.
When Edgeworth questions suspects and witnesses, he brings some of his courtroom sensibilities into the outside world. Someone gives testimony; he presses them until he finds the information he needs, and then, when he finds a contradiction…

Investigations also brings in a new system to complement the courtroom proceedings, called “Logic” (in an example of that good ol’ Ace Attorney humor, when Edgeworth mentions it for the first time, Detective Gumshoe replies “How do you use it [Logic]?”). Whenever Edgeworth notices something interesting that isn’t evidence, he takes note of it in his mind. Then, when you find pieces that seem to match together, you go to the logic menu, pick the two items, and see if they combine into the idea that’s needed to solve the case. It’s a fun addition, one that I enjoyed, without straying to far from what already works.

But something’s missing in the Investigations experience. It never really gains the same excitement that the other entries in the series did, and ultimately, I never felt as involved in the cases. Although the plot revelations sometimes surprised me, none (or at least, very few of them) ever made me (for lack of a better phrase) completely freak out when I realized what was going on. Maybe I’m getting jaded? But I think there’s just something that this entry in the series is missing that the others don’t.
And also, believe it or not, Investigations is actually feels more linear than any of the other entries in the series. In the other Ace Attorney games, you had the “freedom” to go from location to location, talk to who you wanted when you wanted to. It was an illusion, since you still had to complete certain tasks before you could get anywhere, but there was still a perceived sense of freedom. In Investigations, you’re often constrained to one location at a time, two tops, being forced from one place to the other as the story demands it.
I’m… still trying to figure out what exactly it is that I don’t like about Ace Attorney Investigations. All-in-all, it’s still a pretty good entry in the series. But it just doesn’t grip me the way the other games have. Things are too short-term to form any attachment to; you rarely have the same partner for more than a short while; a really cool sub-system that gets introduced partway through Case 3 rarely sees any play after that.
(If I were to really think about it, this is all a side-effect of tying the cases together. Part of what made the other games great is the way they introduced and built on a group of characters throughout a series of unconnected cases, then ended with an amazing finale that threw things out of whack for the characters that at this point you knew and loved – like a season of a TV show. Investigations, meanwhile, spends so much time on the plot that you don’t have time to get attached to the characters, even the ones you already know. It’s like a plot-driven miniseries in that respect. It’s ironic, because trying to make it a tightly-woven story ends up making it feel less connected. That is irony, right?)
Would I suggest this game to fans of the series? Probably. It’s fun and has plenty of callbacks to previous entries that you’ll find it entertaining. But if I wanted to get a newbie to the series hooked, I would start with one of the other games.
One Twit’s Opinion
Hits: More of that Ace Attorney humor, “Logic” is a cool subsystem, some favorite characters come back.
Misses: Accessibility to new players is questionable, less-gripping story, possibly too easy.
Miles Edgeworth does his civic duty, and little more, in Ace Attorney Investigations.
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FULL DISCLOSURE: I received a free copy of Ace Attorney Investigations: Miles Edgeworth to review.