I like campaigns that have an end game. Not necessarily at a set time in the future, but at some point, I want the major mysteries will be revealed, the world will be saved, the big bad will be defeated, and so on. After flipping through the Eberron Campaign Guide at Borders and reading the [...]
Entries Tagged as 'fluff'
[Campaign Seed] Flash Forward as a D&D Campaign
August 25th, 2009 · 6 Comments · Plot Seeds, RPG Bloggers Network
[Campaign Seed] Okay, So Here's What Happened
August 11th, 2009 · No Comments · Plot Seeds, RPG Bloggers Network
Just a random piece of fluff I thought of while reading the Mutant Future rulebook.
Tags:fluff·mutant future
[Tip] Creating a Quick Character Background
June 12th, 2009 · No Comments · RPG Bloggers Network, Tips
In case you didn’t gather from the short story I wrote about Kalthan, I like writing about my characters. It’s probably just because I enjoy writing, but something about bringing a character to life really makes me happy. Not everyone likes to do that or has time to, though, so here’s a good way to [...]
[Dungeoncraft] in medias res: Character and Plot Hooks
May 30th, 2009 · No Comments · Plot Seeds
The most important part of any campaign setting is making sure the characters get involved in the world before they even go on a single adventure. Here are some character hooks to get people involved, including some sneak peaks of future entries, after the jump.
Tags:dungeoncraft·fluff
[Dungeoncraft] in medias res: Movers and Shakers
May 16th, 2009 · No Comments · Plot Seeds, RPG Bloggers Network
Alright, now it’s time to figure out who in Allein really influences the way things go. I’m going to hop right into this with very little prelude, and introduce three major people to know in Allen.
Tags:dungeoncraft·fluff
[Adventure Seeds] Call to Adventure in the City of Secrets
May 8th, 2009 · 1 Comment · Plot Seeds
Scarrport: City of Secrets is a “Campaign Cutout” for Dungeons and Dragons 4th Edition, introducing the seedy, steampunk city of Scarrport, that lies on the convergence of two rivers. The supplement comes with an adventure for low-level characters, but what do you do once your players have solved the mystery of the stolen iron lumberjack? [...]
Tags:adventure seed·fluff·scarrport
[Dungeoncraft] in medias res: Exploring Allein
May 2nd, 2009 · No Comments · Plot Seeds, RPG Bloggers Network
My mind has a tendency to wander just a bit. The underground world of Allein was originally a home base for the adventurers, intended to only be a stepping stone in the campaign world of in medias res, but what happened was it became so much more in depth than I originally intended. It is [...]
Tags:dungeoncraft·fluff
[Dungeoncraft] in medias res: The Elevator Pitch
April 25th, 2009 · No Comments · Plot Seeds, RPG Bloggers Network
I have a problem that I need to face: I have DM ADD. I’ve barely started a 4th Edition campaign that’s (theoretically) going to go into the Epic Tier, and yet I am constantly thinking of new ideas for other stories to tell. Instead of letting these all go to waste in a tiny corner [...]
Tags:dungeoncraft·fluff