After bingeing on intro text on the past few adventure seeds, you might be happy to know that there isn’t any here.
The Usual Suspects
Why do the aliens always attack Earth? When Donna pops home for a quick visit to the family, she and the Doctor discover the Roboforms are back on Earth, under the control [...]
Entries Tagged as 'Plot Seeds'
[Adventure Seed] The Usual Suspects
January 13th, 2010 · No Comments · Plot Seeds, RPG Bloggers Network
[Adventure Seed] Spaceship of the Lost
January 8th, 2010 · 3 Comments · Plot Seeds, RPG Bloggers Network
Here’s another Doctor Who adventure seed I came up with while thinking up some adventures I could run.
Spaceship of the Lost
“Are you ready, Donna?”
“One minute!” shouted Donna.
“No one else whose travelled with me has spent this much time getting changed!”
“No one else whose travelled with you has been like me,” said Donna.
“You got that right,” [...]
[Adventure Seed] Atlantis Emergency
January 4th, 2010 · No Comments · Plot Seeds, RPG Bloggers Network
Here’s another adventure seed for the Doctor Who RPG. I got a little bit carried away writing the intro text, but I got into the groove, so I couldn’t stop.
Atlantis Emergency
“What are you doing, though?” asked Donna.
“I told you,” said the Doctor, spinning a wheel on the TARDIS’ control panel, “I’m initiating a protocol that [...]
[Adventure Seeds] The Last Days of the Time War
January 3rd, 2010 · No Comments · Plot Seeds, RPG Bloggers Network
I’m not going to lie – these are not my ideas. These come from the words of none other than the Doctor himself, in David Tennant’s swan song “The End of Time, Part Two”. In one sentence, he mentioned so much mineable material that I couldn’t help but write it down here.
[WARNING: Beneath this point [...]
Tags:adventure seed·doctor who rpg·the end of time·time travel month 09-10
[Adventure Seeds] In the Doctor's Wake
December 29th, 2009 · No Comments · Plot Seeds, RPG Bloggers Network
TV shows can only focus on a set number of characters and instances, which is what makes RPGs so great. They can be used to delve into some of the stories that simply couldn’t be told due to the format of a weekly television show. So here are two Doctor-lite “episodes” for the Doctor Who [...]
[Adventure Seed] Santa's Workshop
December 25th, 2009 · No Comments · Plot Seeds, RPG Bloggers Network
Happy Holidays, everyone – and for those who celebrate it, Merry Christmas! Here’s an adventure seed for a Doctor Who Christmas special, intended for a companion whose been traveling with the Doctor for at least a little while, although naturally it can be adapted for a number of situations:
Santa’s Workshop
“Welcome to Solplika-3!” said the Doctor. [...]
[Campaign Seed] Project Indigo Extraction
December 17th, 2009 · 2 Comments · Plot Seeds, RPG Bloggers Network
Doctor Who: Adventures in Time and Space is finally out (except in a lot of places)! I haven’t had a chance to look at it yet, but I did have an idea for a campaign featuring a UNIT squad – Project Indigo Extraction (spoilers for Series 4).
When Martha Jones came back during the 2008 Dalek [...]
[Adventure Seed] Midnight as a D&D Adventure
September 6th, 2009 · No Comments · Plot Seeds, RPG Bloggers Network
“Taking a big space truck with a bunch of strangers across a diamond planet called Midnight… What could possibly go wrong?”
[Campaign Seed] Flash Forward as a D&D Campaign
August 25th, 2009 · 6 Comments · Plot Seeds, RPG Bloggers Network
I like campaigns that have an end game. Not necessarily at a set time in the future, but at some point, I want the major mysteries will be revealed, the world will be saved, the big bad will be defeated, and so on. After flipping through the Eberron Campaign Guide at Borders and reading the [...]
[Campaign Seed] Okay, So Here's What Happened
August 11th, 2009 · No Comments · Plot Seeds, RPG Bloggers Network
Just a random piece of fluff I thought of while reading the Mutant Future rulebook.
Tags:fluff·mutant future