To help me take advantage of yesterday’s article on the Character Hooks, I asked Gamefiend of 4eTopia and At-Will to write up a character for the world of Allein that uses one of the character hooks I posted yesterday. Instead, he took one of the hooks and turned it into a story much more impressive [...]
Entries from May 31st, 2009
[Dungeoncraft Extra - Character Spotlight] Herai Ironblack, the Mage of the Mines
May 31st, 2009 · 1 Comment · Feature, RPG Bloggers Network
[Dungeoncraft] in medias res: Character and Plot Hooks
May 30th, 2009 · No Comments · Plot Seeds
The most important part of any campaign setting is making sure the characters get involved in the world before they even go on a single adventure. Here are some character hooks to get people involved, including some sneak peaks of future entries, after the jump.
Tags:dungeoncraft·fluff
[Review] The Manga Guide to Electricity
May 27th, 2009 · 1 Comment · Review
Rereko is a girl from the land of Electopia, a place similar but slightly more advanced than Earth. She is a fairly normal girl, except for one problem – she failed her electricity final. Her teacher decides to send her down to Earth in a lightning bolt, where she discovers she has superpowers where she [...]
Tags:book review·manga guides
[Review] Picturesque is Pretty, Useless
May 25th, 2009 · No Comments · Review
I don’t normally start off a review by saying my opinion of a program, but I’ve got to say it: I don’t particularly see the point of Picturesque.
[Dungeons and Dragons, 4th Edition] House Rule – Death Saves
May 24th, 2009 · 6 Comments · Game Material, RPG Bloggers Network
Why don’t death saves reward you for natural 20s? Attack rolls do, and skill checks even have an “official” house rule for it, but death saves give you the same reward whether you roll a natural 20 or a modified 21. I decided to fix that with a house rule.
1 – 10 Condition worsens, one [...]
Tags:dnd-4e·house rule
[Dungeoncraft] in medias res: Movers and Shakers
May 16th, 2009 · No Comments · Plot Seeds, RPG Bloggers Network
Alright, now it’s time to figure out who in Allein really influences the way things go. I’m going to hop right into this with very little prelude, and introduce three major people to know in Allen.
Tags:dungeoncraft·fluff
[Productivity Hack] Firefox Shortcuts
May 13th, 2009 · No Comments · Tips
Here’s an quick little trick I learned recently that I’m sure many people have know before me.
Firefox auto-predicts what URL you are going to type, but sometimes it can get annoying if you have multiple URLs that are similar to one another. For example, my browser has a tendency to confuse the allgeektout homepage with [...]
Tags:firefox·productivity hack
[Announcement] "What You Don't Know", a Dollhouse RPG
May 8th, 2009 · 4 Comments · Announcement, Game Material, RPG Bloggers Network
By the time you read this, the season (and perhaps series) finale of Dollhouse has aired. The secrets (or most of them at least) have been revealed, Alpha’s grand scheme has been revealed, and I have little doubt that someone has died as a result of his plans. By the time you are reading this, [...]
[Adventure Seeds] Call to Adventure in the City of Secrets
May 8th, 2009 · 1 Comment · Plot Seeds
Scarrport: City of Secrets is a “Campaign Cutout” for Dungeons and Dragons 4th Edition, introducing the seedy, steampunk city of Scarrport, that lies on the convergence of two rivers. The supplement comes with an adventure for low-level characters, but what do you do once your players have solved the mystery of the stolen iron lumberjack? [...]
Tags:adventure seed·fluff·scarrport
[Review] Henry Hatsworth is a Puzzling Adventure
May 5th, 2009 · No Comments · Review
As you may recall, I really liked Henry Hatsworth when I played it at CES. I only got to play with one level, but what I saw was incredible – I fell in love with it at first sight. But after playing the full game, am I still in love with it?